[ML 11.x][0.50b] Walking Mod - by Jontis_00

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Re: [0.42b] Walking Mod - by Jontis_00

Postby Deedasmi » Thu Mar 15, 2012 10:29 pm

On that knowledge, could we "hit" the townie, knocking their health down to a static, lets day, 300? This would force them into the hospital (being as they are mortally wounded).
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Re: [0.42b] Walking Mod - by Jontis_00

Postby uplink » Thu Mar 15, 2012 11:43 pm

Probably not, the hp changes are done when they spawn, so it won't affect any old civilians, but would affect new immigrants. I ended up setting their hp to 1d599+4500 since, while 1k is a fairly decent amount of health to go heal at, you could end up at something like 1001 and have to wait to get another hit on you, probably killing the person in the process (bat riders, for example, can 1 shot my townies that have over 700 hp). With that much hp it gives them a bit more leeway (~1125-1275hp) before they start to heal, which is about half of what you can normally roll now (1d599+1700). That said, immigrants can still die with that much, but you won't have to send them on a suicide run just to heal them, at least until sleeping is fixed.
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Re: [0.42b] Walking Mod - by Jontis_00

Postby Brockster » Thu Apr 19, 2012 10:16 pm

So can you control a specific person? More detail please.
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Re: [ML 2.x][0.45] Walking Mod - by Jontis_00

Postby Jontis_00 » Fri Apr 27, 2012 2:14 pm

I am doing a quick release for all my mods, please report bugs :)
My Mods: 12 000+ downloads!

-list of mods removed-

I do no longer make mods for Towns sadly, if you want to continue or update any of my outdated mods, feel free to contact me!
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Re: [ML 4.x][0.45b] Walking Mod - by Jontis_00

Postby Morgyw » Fri May 04, 2012 7:09 pm

I only found one bug so far.

On the Hot bar the Walking button does not have an Icon. It is a just an empty button.
Other than that, the mod works fine. The feet still show up over the towny, so that works fine.

-I would like to see the walk button be on the far right past the cancel order button.
This mod makes it a little easier to clear dungeons.

-Another suggestion would be to make it so when placing the walk to location,
allowing it to be a click drag click to include an area instead of just one box.
This would make it easy to tell all of your citizens to go to a single location rather
than shift clicking 11-22 different locations. It would help with dungeons more.

-Maybe in the future, if possible, add two walk buttons one for citizens and the
other for soldiers. Thank you so much for this mod, if I haven't already said so.
Keep up the good work!

-Morgan
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Re: [ML 4.x][0.45b] Walking Mod - by Jontis_00

Postby Jontis_00 » Fri May 04, 2012 7:41 pm

Atm all my mods have the icon problem, I have not been able to fix it because of technical issues on my side, but I will be updating them next week :)
I did look a little at making it so that you select an area to move to, think it's possible but haven't tested it out yet.
My Mods: 12 000+ downloads!

-list of mods removed-

I do no longer make mods for Towns sadly, if you want to continue or update any of my outdated mods, feel free to contact me!
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Re: [ML 4.x][0.45b] Walking Mod - by Jontis_00

Postby Jontis_00 » Mon May 07, 2012 3:34 pm

Quick update, fixed the icon issue.

Expect a bigger update soon with some nice features, like easier dungeon exploring :)
My Mods: 12 000+ downloads!

-list of mods removed-

I do no longer make mods for Towns sadly, if you want to continue or update any of my outdated mods, feel free to contact me!
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Re: [ML 6.x][0.47] Walking Mod - by Jontis_00

Postby Jontis_00 » Sat May 26, 2012 1:06 pm

Updated for towns 0.47, please report any bugs!

Still thinking on how to best do the next update.
My Mods: 12 000+ downloads!

-list of mods removed-

I do no longer make mods for Towns sadly, if you want to continue or update any of my outdated mods, feel free to contact me!
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Re: [ML 8.x][0.47b] Walking Mod - by Jontis_00

Postby Jontis_00 » Tue Jun 05, 2012 11:15 pm

Quick update for Modloader 8.0 (Towns 0.47b) please report any bugs!
My Mods: 12 000+ downloads!

-list of mods removed-

I do no longer make mods for Towns sadly, if you want to continue or update any of my outdated mods, feel free to contact me!
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Re: [ML 9.x][0.50] Walking Mod - by Jontis_00

Postby Jontis_00 » Thu Aug 09, 2012 6:58 pm

Quick update for Modloader 9.x and Towns 0.50, please report any bugs!
My Mods: 12 000+ downloads!

-list of mods removed-

I do no longer make mods for Towns sadly, if you want to continue or update any of my outdated mods, feel free to contact me!
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