Amazing work!

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Re: Amazing work!

Postby Tono4ham » Mon Jul 02, 2012 3:48 am

The only thing they did was create a bandwagon with so many mediocre letsplayers trying to imitate other people on youtube. I have nothing against the game, but the more people into it the worse it gets. The stuff they are adding is starting to make it just any other game.
Tono's recreations and Various Awesomositys - viewtopic.php?f=15&t=3598
Just a heads up. My name is pronounced Toe-no..... Stop messing it up, makes me feel sad :(
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Re: Amazing work!

Postby YetiChow » Mon Jul 02, 2012 4:15 am

In the beginning, Minecraft was a totally mind blowing concept, and it truly did change the way the world thinks about gaming. It's een being used for commercial/industrial purposes now - especially in design and engineering firms, where it's a fast way to make a rough design which looks good and can include some features.

However, it is being treated as just another game by most of it's players. There was, for a time, potential for Minecraft to become the next evolution in computing and gaming, however it missed its chance because everyone focussed on its use as a game instead of the groundbreaking design behind it. Having said that, it was designed as a game and Notch never intended it to be anything else.

The great thing about Towns is that, at least for the moment, nobody's treating it as "just a game". Sure, we all love playing it, but moreover we love the sheer possibilities it holds. This game could very well add new flavour to gaming as a whole with the unique concepts it adds, such as the Devs actually assisting modders and adding RPG elements to the RTS/citybuilding genre. Again, Towns is designed as a game, however if the concepts behind it can be applied to other games then we could see a major shake up in how games are made.

As Eric Doe said, Towns is "amazing work", not "an amazing game". There is still potential for Towns to be more than just a great game, and the major driving force behind what happens to it will come from the community. So rather than focussing on what we can do in the game, I for one am more excited about what we can do with the game.
What's that you're eating? A nice, juicy apple? You weren't supposed to eat that you fool, you were supposed to make it into a pie! - last words recorded words of Francis D'Avre before he went looking for snowcherries, but found a hungry Yeti instead.
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Re: Amazing work!

Postby Tono4ham » Mon Jul 02, 2012 4:27 am

Also to mod towns is so simple that even somebody with 0 talent or even understanding(Me) in XML can redesign code.. When you have thousands of people able to easily mod the game in such ways you will soon see some really incredible ideas that nobody ever thought of.
Last edited by Tono4ham on Mon Jul 02, 2012 4:49 am, edited 1 time in total.
Tono's recreations and Various Awesomositys - viewtopic.php?f=15&t=3598
Just a heads up. My name is pronounced Toe-no..... Stop messing it up, makes me feel sad :(
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Re: Amazing work!

Postby Capt_Kiwi » Mon Jul 02, 2012 4:33 am

YetiChow wrote:In the beginning, Minecraft was a totally mind blowing concept, and it truly did change the way the world thinks about gaming. It's een being used for commercial/industrial purposes now - especially in design and engineering firms, where it's a fast way to make a rough design which looks good and can include some features.

However, it is being treated as just another game by most of it's players. There was, for a time, potential for Minecraft to become the next evolution in computing and gaming, however it missed its chance because everyone focussed on its use as a game instead of the groundbreaking design behind it. Having said that, it was designed as a game and Notch never intended it to be anything else.

The great thing about Towns is that, at least for the moment, nobody's treating it as "just a game". Sure, we all love playing it, but moreover we love the sheer possibilities it holds. This game could very well add new flavour to gaming as a whole with the unique concepts it adds, such as the Devs actually assisting modders and adding RPG elements to the RTS/citybuilding genre. Again, Towns is designed as a game, however if the concepts behind it can be applied to other games then we could see a major shake up in how games are made.

As Eric Doe said, Towns is "amazing work", not "an amazing game". There is still potential for Towns to be more than just a great game, and the major driving force behind what happens to it will come from the community. So rather than focussing on what we can do in the game, I for one am more excited about what we can do with the game.

Bravo Yeti, very well said! Also, bravo to the makers of town on such a great work!
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Re: Amazing work!

Postby Aduvash » Sat Jul 07, 2012 4:32 pm

Playing the tekkit/technic mod for minecraft is the only way for me to play it anymore...
You are a primitive human not an insult; a forum game. [Currently dead] Note that this was the first forum game on the towns forum, I'm a trend setter. :D
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