burningpet wrote:It really is a matter of computer resources. we really try to make the game require low resources, but each level above ground means that its also almost a multiply in the resources use.

caprontos wrote:It's been posted several times.. and the devs have replied with (the most recent.. I think):burningpet wrote:It really is a matter of computer resources. we really try to make the game require low resources, but each level above ground means that its also almost a multiply in the resources use.
So if they find a reasonable low resource way to add them.. I suppose they will..
I'm not really convinced having second stories is all that necessary.. It'd be nice though.. for certain things no doubt.. but if it is just a layer above the current surface.. and you don't see it on the surface layer.. I think it'd be kinda pointless.. since I can already just build under it just as easy with the same effect..
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