V11 Looking Good

General discussion about the game

Re: V11 Looking Good

Postby burningpet » Mon Feb 25, 2013 6:13 pm

True. you might influence them via general, unspecific quests, but you i will never be able to directly control them.
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Re: V11 Looking Good

Postby caprontos » Mon Feb 25, 2013 9:41 pm

Also as an aside if someone updated/made a mod similar to:

viewtopic.php?f=13&t=4234&p=32578#p32103

You could add a lot more diversity to the job types... Issue with more maybe - you don't really need to be so specific.. it would seem... but once we can play with it longer might find some things would be best separated up..

Gathering and harvesting is one thing I can tell is already annoying.
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Re: V11 Looking Good

Postby Zelman89 » Mon Feb 25, 2013 10:00 pm

SoralTheSol wrote:
Emeralda wrote:How do you know there will be only 3 professions?



I don't. I just named three random jobs off the top of my head. What I said was "even if", I do not know what they are planning for the job system in full yet. But should it only be a few out of the many it would still help imensly.


You should go look at the linked thread. They made it as explained there and added the new priorities as well.
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Re: V11 Looking Good

Postby Malaras » Tue Feb 26, 2013 10:25 am

Can't wait sounds awesome. Game is coming along great. :D
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Re: V11 Looking Good

Postby JackPS9 » Tue Feb 26, 2013 1:40 pm

Looks like I'll have a reason to come back once V11 is out.
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Re: V11 Looking Good

Postby Emeralda » Wed Feb 27, 2013 9:56 am

What are "interior" roofs?
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Re: V11 Looking Good

Postby Limited Infinity » Wed Feb 27, 2013 2:21 pm

Emeralda wrote:What are "interior" roofs?


I don't think there are any specific ceiling blocks, but any "wall" or "roof" block can be used for a roof bonus.
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Re: V11 Looking Good

Postby burningpet » Wed Feb 27, 2013 2:25 pm

Interiors are the block graphics that are rendered when a wall or a roof tile corner connects inwards into a circle, as opposed to the outwards graphics which were already available before.
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Re: V11 Looking Good

Postby Limited Infinity » Wed Feb 27, 2013 2:30 pm

Lol, I just realized that I responded wrong and probably initiated the add in this topic:

viewtopic.php?f=20&t=8935
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Re: V11 Looking Good

Postby burningpet » Wed Feb 27, 2013 4:55 pm

Yeah, you made us look at why exactly we removed them in the first time and figured to get them back again.
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