CobraA1 wrote:Well, it happened via a siege, and I think the immigrants would just be killed again. I'll just restart.
And I had just found iron and coal, sigh.
Perhaps time to invest in defenses for the next game - how effective are the traps?
Traps are anywhere from flawless defence to pretty decent to worthless..
It depends how you use them.
A simple trap box can be used to make a flawless siege defense where you gain all loot for no risk.. viewtopic.php?f=15&t=3395&start=10#p24297
A trap hall can be pretty effective if done.. PSB_ (poison, spike, bear trap.. space.) over and over. This deals out basically 200 dmg every 100 or so ticks for the trap set + constant slow and stun half the time.. is pretty effective for slowing down a siege.. the longer the maze the more effective it is.
Topic about that:viewtopic.php?f=8&t=3382&hilit=trap#p23768
Just some traps placed at the gates of town will do some but not a ton.. If you go with this I'd suggest bear traps and try to fight the siege on the bear traps so after the first one triggers it they all pile on it.. once all on it when it is activated it'll hit all the mobs.
All traps are AOE if multiple mobs are standing on it when it goes off.