supermalparit wrote:Anyway, note that, unlike DF, Towns doesn't have hundreds of depth levels, so dig/mine a lot of levels down it has no sense.
Yeah, like Omega I don't mean I want to dig out multiple levels at once, that's more trouble than it's worth, but I just tend to click the mine button while on the level above, get my mouse to the right place to dig, and then switch down with the wheel so I'm sure I'm in the right place. Currently it cancels when I switch down and I have to move the mouse away again to click it, and it's hard to remember exactly what square I was in.
As an aside, DF handles this as if you'd given the whole order on the level you finally end up on, so you can say "dig" click the start point and to your ending point on zlevel 1, and then switch to another level and press confirm, and it executes the whole order there, ignoring the fact you started on a different level entirely, making identical corridors or stairwells a lot easier to plan out.