Currently I have just completed a mod that allows players to change the terrain (for example turning stone into grass). It works well but im running into a problem.
When you install the mod, it gives you the option to rightclick a tile, lets say stone, and turn that tile into dirt, this requires a pile of mud to do, however if the player has no mud from mining or digging, it lets you know in the events window with an error, at that point the blue outline on the tile in question remains and cant be removed, not even with a cancel order, this effectively makes that tile broken and cant be used at all (you cant even till/untill it)
(Edit: there is a workaround fix, placing a tile (eg wood block) on the broken tile will remove the order and 'reset' it, not perfect but it works)
Im guessing at this point that CANCELORDER is hardcoded or bugged?
I have 2 options and was wondering what people thought?
To give you a more complete overview of the mod in its current state:
You can turn grass, sand, gravel, stone, jungle and snow into a dirt tile which requires 1 mud
You can then turn dirt into grass (requires a bush), sand (pile of sand), jungle (jungle bush) or snow (snowpile)
Option 1: Release the mod 'as is' and add a warning that you must have the resources available (with details of work around fix)
Option 2: Remove the item prerequisite and release the mod that way, it would only take time to change a tile (which feels abit like cheating to me)
