[ML][0.47b] Tilling Mod - Nemeca

Post here your released mods

[ML][0.47b] Tilling Mod - Nemeca

Postby Nemeca » Mon Jul 02, 2012 2:47 pm

Tilling Mod by Nemeca

What this mod does:
If your one of those people who don't like seeing grass underground then this mod is for you. What it does is when you till dirt it will create a new humus for plants called, "Humus on dirt" which when untilled (the untill button is included in this mod as well) well turn back into dirt instead of grass. It is mod loader compatible.

Image

How to install:

1. Requires Mod Loader
2. Place the files in the Mods folder found in your Towns folder.
3. Launch ModInstaller.bat

v.02 - changed error in code now you can plant all vanilla plants on the dirt humus

Download Tilling Mod v.02
Last edited by Nemeca on Mon Jul 02, 2012 11:11 pm, edited 1 time in total.
Nemeca
 
Posts: 180
Joined: Sun Apr 29, 2012 9:05 am

Re: [ML][0.47b] Tilling Mod - Nemeca

Postby Jon_jon13 » Mon Jul 02, 2012 2:51 pm

Good work on the mod, pretty fast too!

Maybe, it's possible to make a mod for people who have already grass undergrond and want to remove it? Like untilling the humus on grass converts it to mud, so people can install the mod, undo the grass undeground, and then remove the mod. It might be useful for someone.
This device requires watergineers, m'lord!
User avatar
Jon_jon13
 
Posts: 1483
Joined: Fri May 04, 2012 11:19 am

Re: [ML][0.47b] Tilling Mod - Nemeca

Postby Nemeca » Mon Jul 02, 2012 2:57 pm

sure that can be done easy without installing my mod

change this
Code: Select all
<action>
      <id>quntillgrass</id>
      <priorityID>terrainchange</priorityID>
      <name esES="Des-arar">Untill</name>

      <queue>
         <moveTerrain />
         <wait>54</wait>
         <changeTerrain>grass</changeTerrain>
      </queue>
   </action>


to

Code: Select all
<action>
      <id>quntillgrass</id>
      <priorityID>terrainchange</priorityID>
      <name esES="Des-arar">Untill</name>

      <queue>
         <moveTerrain />
         <wait>54</wait>
         <changeTerrain>dirt</changeTerrain>
      </queue>
   </action>


and that will do the job for that

edit: i can add this to my mod, but it would require alot more work then i want to, unless i get of a requests to do it, then i will, if i get atleast 10 people or say requesting me to add this then I will add this to this mod so you can do both
Nemeca
 
Posts: 180
Joined: Sun Apr 29, 2012 9:05 am

Re: [ML][0.47b] Tilling Mod - Nemeca

Postby ryuu » Mon Jul 02, 2012 3:56 pm

Good Work :D Keep it up !
ryuu
 
Posts: 8
Joined: Mon Jun 25, 2012 10:07 am

Re: [ML][0.47b] Tilling Mod - Nemeca

Postby Nemeca » Mon Jul 02, 2012 3:57 pm

im always taking ideas, even small ones like this that anyone has please dont beafraid to PM me or post in one of my Mod threads im always on for the most part and not matter how small the mod needs to be ill make mods just for you if needed
Nemeca
 
Posts: 180
Joined: Sun Apr 29, 2012 9:05 am

Re: [ML][0.47b] Tilling Mod - Nemeca

Postby Nemeca » Mon Jul 02, 2012 11:11 pm

Update: v.02 - changed error in code now you can plant all vanilla plants on the dirt humus
Nemeca
 
Posts: 180
Joined: Sun Apr 29, 2012 9:05 am


Return to Released mods

Who is online

Users browsing this forum: No registered users and 0 guests

cron