Jon_jon13 wrote:Screenshot mod will work for 0.47a? It says it's for 0.47b but i don't think it will make so much difference, right?
Jon_jon13 wrote:Well, it worked, but some random letters apeared everywhere. Like the text wasn't fully erased. Nothing i couldn't handle anyway, and it helped navigate through the menus
City Builder wrote:Question...
If I mod the xml files manually and then use modloader to load a mod, is it going to overwrite my own modded information that I put into the xml file like if I change containers from holding 10 items to 20 items, will your modloader revert it back to 10 when I run the modloader installer file?
If so is there anything that I can do to prevent it?
GyratingCow wrote:Just a question before I go mucking around in my towns folder... is the modloader compatible with Linux? That's the OS I have atm.
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