I just noticed my problom with my post my bad.
Get away from the forest fire looking for a gap inbetween the forest fire.
EDIT: ^^ Edited my command sence the owner hasent actually looked at it yet ;P
May i suggest adding a new stat? I'm thinking of a sort of moral/Will to move on kind of stat. It starts off at 50 meaning your not immoral nor as your very moral. your just inbetween meaning you do things and normal speed. The more bad things that hapen the lower your moral goes. The more good things that happen the higher your moral goes. If your moral goes to 0 the person will suicide or do things INSANELY SLOW. aka chopping a tree with a axe is not really an option because it takes fairly long with an hatchet normally imagine if you were immoral.
So if your moral is low you do things slower. if its high you do things faster. But how would you increase/decrease your moral?
EXAMPLE OF GOOD THING HAPPENING:
Crafted an Good + Quallity Item. (+10 Moral)
Having stock piles of stuff (food water) so you know you have a safety net for that specific issue, (+15 Moral)
EXAMPLE OF BAD THING HAPPENING;
Crafting a Bad - Quallity Item. (-5 moral)
Getting poisoned/Starving/Dehydrated/injured badly. (-10 Moral)
And so on.
Hopefully this was a good thing suggestion also my first one on the forums so if its out of wack useless just tell me